2026 / 06 / 20
August 2023: Progress Update!

Hey Everyone!
The last two months we've been hard at work polishing all aspects of the game and finally started our combat system rework. It's not done yet, but the groundwork has been laid out. We've also done significant progress in growing the world scale, improved graphics & performance.
We're currently running an internal pre-alpha test (version 15 this year) for our testers and patrons who signed up for it.
We also did some QOL changes like prepared a proper launcher to make updating for testers less of a hassle. That is also being tested internally for issues, albeit so far there haven't been any reported so far!
Attached to this update you can find some screenshots of new areas - Velledor, Silirad Village, Greenwood, as well as example of a Gremlin Bandit camp. Those are laid out across the map and built by our mischievous mascots, the Gremlin - also on the attached screenshots.
On Patreon meanwhile we've posted a few gameplay clips of combat, exploration, laid out plans for the coming month and a fair bit more in-depth information on the current state of the game.
Here are the Patreon update links if you want to check them out as well!
Patreon Devlog #23 - July 2023
Patreon Devlog #24 - August 2023






Attached files
Comments · 0
Sign in to comment →No comments yet.